Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Work in progress Five Nights at Amnesia [FNAF Remake in HPL2]
Nikson. Offline
Member

Posts: 134
Threads: 22
Joined: Feb 2013
Reputation: 4
#31
RE: Five Nights at Amnesia [FNAF Remake in HPL2]

(02-08-2015, 11:43 AM)Neelke Wrote:
(02-08-2015, 11:06 AM)NiksonX Wrote: Okay guys! Bonnie's AI is 100% done! + I'm working on the GUI!

Here are some Screenshots:

[Image: 4c32ac6862.jpg]

[Image: d6b9239b22.jpg]

In personal interest, what program did you use to make the .gui files?

I used Adobe Photoshop CS6, the Power Usage GUI (The Colored One) is just the file from the game but resized.

And the Font used for the Time and the Power is Courier. Hope this helps Big Grin

[Image: fnaf3_by_maybeanothercat-d8flfz4.gif]
02-08-2015, 11:48 AM
Find
Neelke Offline
Senior Member

Posts: 668
Threads: 82
Joined: Apr 2013
Reputation: 26
#32
RE: Five Nights at Amnesia [FNAF Remake in HPL2]

Alright, thanks Smile

Derp.
02-08-2015, 11:52 AM
Find
CarnivorousJelly Offline
Posting Freak

Posts: 1,196
Threads: 41
Joined: Dec 2012
Reputation: 80
#33
RE: Five Nights at Amnesia [FNAF Remake in HPL2]

This is actually pretty cool, good job dude!

[Image: quote_by_rueppells_fox-d9ciupp.png]
02-09-2015, 06:33 AM
Find
MrBehemoth Offline
Senior Member

Posts: 408
Threads: 19
Joined: Feb 2014
Reputation: 40
#34
RE: Five Nights at Amnesia [FNAF Remake in HPL2]

Can I ask, what resolution are the billboards that make up the time and power meter?

The reason I'm asking is because I tried to use pixel-art in HPL2 before and the engine rounded off the pixels and smoothed it all out, but you've managed to retain the hard edged pixels.

02-21-2015, 02:44 PM
Find
WolfieTheWolf Offline
Junior Member

Posts: 1
Threads: 0
Joined: Aug 2015
Reputation: 0
#35
RE: Five Nights at Amnesia [FNAF Remake in HPL2]

Is There A Download Yet? P.S If there isnt a download i dont really mind i just like to test things Tongue
08-18-2015, 10:13 PM
Find
Yuhaney Offline
Hello Friends!

Posts: 3,466
Threads: 100
Joined: Mar 2007
Reputation: 64
#36
RE: Five Nights at Amnesia [FNAF Remake in HPL2]

I'd label this as a dead project.

08-19-2015, 12:50 PM
Website Find
Radical Batz Offline
Posting Freak

Posts: 953
Threads: 145
Joined: Dec 2013
Reputation: 25
#37
RE: Five Nights at Amnesia [FNAF Remake in HPL2]

(08-19-2015, 12:50 PM)IIPEE Wrote: I'd label this as a dead project.

He might still be working on it though and might be busy.
I think we should give this thread a bit more time.
Altho its your choice, you're a moderator.

08-19-2015, 01:09 PM
Find
Yuhaney Offline
Hello Friends!

Posts: 3,466
Threads: 100
Joined: Mar 2007
Reputation: 64
#38
RE: Five Nights at Amnesia [FNAF Remake in HPL2]

Could be. He just hasn't made a single post to this in six months.

08-19-2015, 01:44 PM
Website Find
Mudbill Offline
Muderator

Posts: 3,881
Threads: 59
Joined: Apr 2013
Reputation: 179
#39
RE: Five Nights at Amnesia [FNAF Remake in HPL2]

If not the project, you can probably label the thread as dead. And I guess if that's the case, you'd consider what we're doing now as necroing :D

08-19-2015, 02:09 PM
Find
FlawlessHappiness Offline
Posting Freak

Posts: 3,980
Threads: 145
Joined: Mar 2012
Reputation: 171
#40
RE: Five Nights at Amnesia [FNAF Remake in HPL2]

Aww.... I just got hyped about it. Was about to offer scripting help if needed.
If I had the time, I'd probably even give it a shot myself... :/

Trying is the first step to success.
08-19-2015, 09:53 PM
Find




Users browsing this thread: 13 Guest(s)