LoneWolf 
 
 
		
			Senior Member 
			
			
			
 
			
	Posts: 308 
	Threads: 43 
	Joined: Sep 2010
	
 Reputation: 
0
		
	 | 
	
		
			
RE: Big Problem: OH PLEASSE HELP ME OH GOD!!! Script Related 
			 
			
				no problem, ehm i guess you need these     
 
eg. 
 
//////////////////////////// 
// Run when leaving map 
 
 
//////////////////////////// 
// Run when entering map 
 
 
//////////////////////////// 
// Run first time starting map 
 
 
 etc. before on start, on enter   etc.
			 
			
			
			
				
(This post was last modified: 11-27-2010, 08:29 PM by LoneWolf.)
 
				
			 
		 |  
	 
 | 
	| 11-27-2010, 08:28 PM  | 
	
		
	 | 
	
		
		kewl 
 
 
		
			Junior Member 
			
			
			
 
			
	Posts: 12 
	Threads: 3 
	Joined: Sep 2010
	
 Reputation: 
0
		
	 | 
	
		
			
RE: Big Problem: OH PLEASSE HELP ME OH GOD!!! Script Related 
			 
			
				Alright, I don't want to sound needy, but can someone help me with another thing? I want to play the sound "player_body_fall5.ogg" when the map begins.
			 
			
			
			
		 |  
	 
 | 
	| 11-27-2010, 10:08 PM  | 
	
		
	 | 
	
		
		LoneWolf 
 
 
		
			Senior Member 
			
			
			
 
			
	Posts: 308 
	Threads: 43 
	Joined: Sep 2010
	
 Reputation: 
0
		
	 | 
	
		
			
RE: Big Problem: OH PLEASSE HELP ME OH GOD!!! Script Related 
			 
			
				eg. 
 
PlaySoundAtEntity("name", "05_rock_fall_2.snt", "player", 0, true); 
 
put in void collide script area for place when to trigger
			 
			
			
			
		 |  
	 
 | 
	| 11-27-2010, 10:59 PM  | 
	
		
	 |