| LoneWolf   Senior Member
 
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 Joined: Sep 2010
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			| RE: Big Problem: OH PLEASSE HELP ME OH GOD!!! Script Related 
 
				no problem, ehm i guess you need these    
 eg.
 
 ////////////////////////////
 // Run when leaving map
 
 
 ////////////////////////////
 // Run when entering map
 
 
 ////////////////////////////
 // Run first time starting map
 
 
 etc. before on start, on enter   etc.
 
				
(This post was last modified: 11-27-2010, 08:29 PM by LoneWolf.)
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	| 11-27-2010, 08:28 PM |  | 
	
		| kewl   Junior Member
 
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			| RE: Big Problem: OH PLEASSE HELP ME OH GOD!!! Script Related 
 
				Alright, I don't want to sound needy, but can someone help me with another thing? I want to play the sound "player_body_fall5.ogg" when the map begins.
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	| 11-27-2010, 10:08 PM |  | 
	
		| LoneWolf   Senior Member
 
 Posts: 308
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 Joined: Sep 2010
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			| RE: Big Problem: OH PLEASSE HELP ME OH GOD!!! Script Related 
 
				eg.
 PlaySoundAtEntity("name", "05_rock_fall_2.snt", "player", 0, true);
 
 put in void collide script area for place when to trigger
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	| 11-27-2010, 10:59 PM |  |