LoneWolf
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RE: Big Problem: OH PLEASSE HELP ME OH GOD!!! Script Related
no problem, ehm i guess you need these
eg.
////////////////////////////
// Run when leaving map
////////////////////////////
// Run when entering map
////////////////////////////
// Run first time starting map
etc. before on start, on enter etc.
(This post was last modified: 11-27-2010, 08:29 PM by LoneWolf.)
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11-27-2010, 08:28 PM |
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kewl
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RE: Big Problem: OH PLEASSE HELP ME OH GOD!!! Script Related
Alright, I don't want to sound needy, but can someone help me with another thing? I want to play the sound "player_body_fall5.ogg" when the map begins.
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11-27-2010, 10:08 PM |
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LoneWolf
Senior Member
Posts: 308
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Joined: Sep 2010
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RE: Big Problem: OH PLEASSE HELP ME OH GOD!!! Script Related
eg.
PlaySoundAtEntity("name", "05_rock_fall_2.snt", "player", 0, true);
put in void collide script area for place when to trigger
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11-27-2010, 10:59 PM |
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