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[Model] Cannon
Sel Offline
Senior Member

Posts: 276
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Joined: Dec 2010
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#1
Brick  [Model] Cannon

One of my buddies wanted me to model him a cannon for a tf2 map he was working on so I made this, and then realized that as far as I knew, amnesia didn't have a cannon model in it. So what the hell right, I'll put this in here too.

[Image: Cannon.png]

EDIT


Quote:Cannon (Amnesia)

Archive Contains :
2 Textures (1024x512) 1 Normal map (1024x512) 1 Specular map (1024x512) 1 Cannon Model 5476 Tris
1 Cannon ball model 1 Cannon ball pile model

Author(s) :
David "Selentic" Simon : Model/Texture/UVs
Kure & Isabelle "Rose" Smith : Morrigan Logo
Tottel : Some of the collission

Enjoy.

Installation :

Merge the "amnesia the dark descent" with your's and all the files should be placed in the proper directory

(Entities/sel/cannon)

Download:
http://dl.dropbox.com/u/3332789/Amnesia/...Cannon.zip

[Image: CannonFinal.png]

[Image: Cannon_Ingame.png]

Let me know if anything is wrong, etc etc etc.
(This post was last modified: 02-07-2011, 02:25 PM by Sel.)
12-19-2010, 05:53 PM
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Sexbad Offline
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#2
RE: [Model] Cannon

Could be used for a wall-breaking puzzle!

[Image: jao3z.jpg]
12-19-2010, 05:55 PM
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DIGI Byte Offline
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#3
RE: [Model] Cannon

cool, what program did you use and what file format? upload it and we'll see what we can do
12-19-2010, 06:37 PM
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Sel Offline
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#4
RE: [Model] Cannon

(12-19-2010, 06:37 PM)DIGI Byte Wrote: cool, what program did you use and what file format? upload it and we'll see what we can do

Max, .max, and I was going to texture, and export it for amnesia myself.

Additionally it's not done yet : p
(This post was last modified: 12-19-2010, 06:41 PM by Sel.)
12-19-2010, 06:41 PM
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DIGI Byte Offline
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Posts: 376
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Joined: Dec 2010
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#5
RE: [Model] Cannon

cool, makes things easier

Texture size should be 512x512 DDS dtx5
and should use real world scale 1 meter = 1 meter
12-19-2010, 07:50 PM
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Fortigurn Offline
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#6
RE: [Model] Cannon

Really lovely model!
12-20-2010, 02:25 AM
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Bek Offline
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#7
RE: [Model] Cannon

Beautiful. How do you plan to texture it, old school paint UV layout in max or pshop or use a painting tool like Zbrush / Mudbox?
12-20-2010, 06:01 AM
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Tenacious Offline
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#8
RE: [Model] Cannon

Very nice model! I can see this being used in an old fort or abandoned ship of some sort.
12-20-2010, 06:18 AM
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Sel Offline
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#9
RE: [Model] Cannon

(12-20-2010, 06:01 AM)Bek Wrote: Beautiful. How do you plan to texture it, old school paint UV layout in max or pshop or use a painting tool like Zbrush / Mudbox?

UV/Photoshop
(This post was last modified: 12-20-2010, 06:27 AM by Sel.)
12-20-2010, 06:26 AM
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Tottel Offline
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#10
RE: [Model] Cannon

You eh.. have a low-poly version as well, right? :>
12-20-2010, 08:03 PM
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