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Asylum: The Darkness [WiP - Menu Test]
DIGI Byte Offline
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Posts: 376
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#1
Asylum: The Darkness [WiP - Menu Test]

I've gotten around to creating a possible menu map for my mod Asylum, and I have to say I love it, strong atmosphere and just a generic part of what will be the cells

This version uses amnesia props and entities and is a taste of what asylum will be
Play it and admire the scene for a while, trust me, you wont be disappointing Wink

Its simple, its clean and very nice,
Download Menu TEST map:

.zip   Asylum_menu_test.zip (Size: 8.91 KB / Downloads: 273)
(This post was last modified: 01-05-2011, 10:59 AM by DIGI Byte.)
01-05-2011, 10:49 AM
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Dark Knight Offline
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#2
RE: Asylum: The Darkness [WiP - Menu Test]

yes, the sounds in map are great!


i catch some graphics "bug"

[Image: asylumv.th.jpg]

(on the right wall)
01-05-2011, 12:09 PM
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DIGI Byte Offline
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Posts: 376
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Joined: Dec 2010
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#3
RE: Asylum: The Darkness [WiP - Menu Test]

that's at the other end, the player will never see that in the main menu,
its white, because I'm using a custom skybox that will be included on beta release


Also... did you find the chair? if not, load the map again and wait a minute, enjoy the sound of the Asylum.
01-05-2011, 12:21 PM
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Dark Knight Offline
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#4
RE: Asylum: The Darkness [WiP - Menu Test]

(01-05-2011, 12:21 PM)DIGI Byte Wrote: Also... did you find the chair? if not, load the map again and wait a minute, enjoy the sound of the Asylum.

hey i like your sense of humorBig Grin

[Image: heheqi.th.jpg] [Image: hehe1q.th.jpg]
01-05-2011, 12:29 PM
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DIGI Byte Offline
Senior Member

Posts: 376
Threads: 20
Joined: Dec 2010
Reputation: 1
#5
RE: Asylum: The Darkness [WiP - Menu Test]

its pretty sinister I have to admit, I got my girlfriend to poke around in it without telling her, the chair had her spooked... hahaha oh you should of heard her scream when as she says "floppy man" appeared

Edit: you play with the gamma up WAY too bright, scared?
(This post was last modified: 01-05-2011, 12:46 PM by DIGI Byte.)
01-05-2011, 12:35 PM
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