I am doing some work creating a custom story and I was wonder if there was a quicker way to compile scripts and run maps other than launch Amnesia, load map, crash, look at error, and have to relaunch it when the error is fixed.
What I am looking for looks very similar to what MulleDK19 was using in his video tutorials any hep would be appreciated.
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It turns out all this stuff is available in debug mode which I learned how to do. Anyone who wants to know how to turn it on go
here.