| Selyp   Member
 
 Posts: 210
 Threads: 19
 Joined: Feb 2011
 Reputation: 
7
 | 
			| Secret Doors 
 
				I apologize if this has been asked before,  I searched but I can't find anything regarding this. My question is: How can I make a secret door openable like a regular door?
 
 Example : I am using the castlebase secret door and I want the player to be able to open the door just like a regular wooden door. I tried going into the model editor and adding a hinge, but it doesn't seem to work. I edited the mass so I could push it, but that only makes the door fall over when the player runs into it. I'm not sure if I need to add a script or change the model properties, so any advice would be appreciated!
 |  | 
	| 02-14-2011, 02:17 AM |  | 
	
		| jens   Frictional Games
 
 Posts: 4,093
 Threads: 199
 Joined: Apr 2006
 Reputation: 
202
 | 
			| RE: Secret Doors 
 
				did you connect the door as a child to the joint and the rest of the model as the parent?
 Also in user configurable options you have to change the settings to a swingdoor.
 |  | 
	| 02-14-2011, 06:33 AM |  | 
	
		| Selyp   Member
 
 Posts: 210
 Threads: 19
 Joined: Feb 2011
 Reputation: 
7
 | 
			| RE: Secret Doors [SOLVED] 
 
				Thank you! That worked perfectly.
			 
				
(This post was last modified: 02-14-2011, 07:16 AM by Selyp.)
 |  | 
	| 02-14-2011, 06:59 AM |  |