I have updated my ATI Radeon 9600 PRO successfully (I think), but I'm still having problems running the game!
So I press the "Start a New Game" button, and only thing I get is a black screen and the subtitles. I can hear the sounds, music and Daniel's voice normally, though. The subtitles come waaaay too late. When Daniel stops speaking, the game freezes and I only hear the background music.
I also noticed the start menu lagged, I adjusted the graphics a little lower, such as resolution, SSAO etc. That stopped the lagging. I know that the graphics can't be the reason for the freezing. So what can I do?
Here's the hpl log just in case:
Quote:-------- THE HPL ENGINE LOG ------------
Engine build ID 20100818114615
Creating Engine Modules
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Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
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Initializing Resources Module
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Creating loader handlers
Creating resource managers
Adding loaders to handlers
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Initializing Graphics Module
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Setting video mode: 848 x 480 - 32 bpp
Init Glew...OK
Setting up OpenGL
Vendor: ATI Technologies Inc.
Renderer: ATI Radeon 9600/9550/X1050 Series
Version: 2.1.8545 Release
Max texture image units: 16
Max texture coord units: 8
Max user clip planes: 6
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 16
Multisampling: 1
Texture compression: 1
Texture compression S3TC: 1
Auto generate MipMaps: 1
Render to texture: 1
Max draw buffers: 4
Max color render targets: 4
Packed depth-stencil: 1
Texture float: 1
GLSL Version: 1.20
ShaderModel 2: 1
ShaderModel 3: 1
ShaderModel 4: 0
OGL ATIFragmentShader: 1
Adding engine materials
Initializing DevIL
Vendor String: Abysmal Software
Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006
Version Number: 168
Adding engine post effects
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Initializing Sound Module
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Initializing OpenAL
Available OpenAL devices:
0. Generic Hardware on C-Media Wave Device(OpenAL default)
1. Generic Software on C-Media Wave Device
Trying to open device 'Generic Software on C-Media Wave Device'... Success!
Number of mono sources: 32
Streaming setup: 4 Buffers x 262144 bytes each
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Initializing Game Module
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Adding engine updates
Initializing script functions
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User Initialization
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-------- Loading map 'menu_bg.map' ---------
Cache Loading: 6761 ms
Entities: 1056 ms
Compilation: 4 ms
Total: 8382 ms
Meshes created: 25
Bodies created: 5
-------- Loading complete ---------
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Game Running
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Setting profile: 'Tatu' Path: 'C:\Documents and Settings\Tatu\My Documents/Amnesia/Main/Tatu/'
-------- Loading map '00_rainy_hall.map' ---------
Cache Loading: 15312 ms
Entities: 13282 ms
Compilation: 108 ms
Total: 29113 ms
Meshes created: 144
Bodies created: 47
-------- Loading complete ---------