Whats Wrong??? 
			 
			
				Hi. 
 
When I try to start my story it gets a fatal error. 
Can anybody see whats wrong with my script??? 
 
Here is the full script: 
 
//////////////////////////// 
// Run first time starting map 
void OnStart() 
{ 
AddEntityCollideCallback("Player", "LookAtRocks", "LookRocks", true, 1); 
SetPlayerCrouching(true); 
FadeOut(0); 
SetPlayerActive(false); 
AddTimer("", 10.0f, "IntroStart2"); 
SetMessage("IntroCategory", "Intro1", 0); 
} 
 
void LookRocks(string &in asParent, string &in asChild, int alState) 
{ 
StartPlayerLookAt("RockDebris", 2.0f, 5.0f, ""); 
AddTimer("", 1.0f, "StopLookAtRocks"); 
} 
 
void IntroStart2(string &in asTimer) 
{ 
SetMessage("IntroCategory", "Intro2", 0); 
AddTimer("", 10.0f, "IntroStart3"); 
} 
 
void IntroStart3(string &in asTimer) 
{ 
SetMessage("IntroCategory", "Intro3", 0); 
AddTimer("", 10.0f, "WakeUp"); 
} 
 
void WakeUp(string &in asTimer) 
{ 
FadeOut(0); 
FadeIn(20); 
FadeImageTrailTo(2, 2); 
SetPlayerActive(false);     
FadePlayerRollTo(50, 220, 220); 
FadeRadialBlurTo(0.15, 2); 
AddTimer("trig1", 11.0f, "beginStory"); 
} 
 
void beginStory(string &in asTimer) 
{ 
ChangePlayerStateToNormal(); 
SetPlayerActive(true); 
FadePlayerRollTo(0, 33, 33); 
FadeRadialBlurTo(0.0, 1); 
SetPlayerCrouching(false); 
FadeImageTrailTo(0,1); 
AddQuest("Memento1","Memento1); 
} 
  
void StopLookAtRocks(string &in asTimer) 
{ 
SetMessage("JohnatanThoughts", "Thought1", 0); 
StopPlayerLookAt(); 
} 
 
//////////////////////////// 
// Run when entering map 
void OnEnter() 
{ 
 
} 
  
//////////////////////////// 
// Run when leaving map 
void OnLeave() 
{ 
 
}
			 
			
			
			
		 |