Whats Wrong???
Hi.
When I try to start my story it gets a fatal error.
Can anybody see whats wrong with my script???
Here is the full script:
////////////////////////////
// Run first time starting map
void OnStart()
{
AddEntityCollideCallback("Player", "LookAtRocks", "LookRocks", true, 1);
SetPlayerCrouching(true);
FadeOut(0);
SetPlayerActive(false);
AddTimer("", 10.0f, "IntroStart2");
SetMessage("IntroCategory", "Intro1", 0);
}
void LookRocks(string &in asParent, string &in asChild, int alState)
{
StartPlayerLookAt("RockDebris", 2.0f, 5.0f, "");
AddTimer("", 1.0f, "StopLookAtRocks");
}
void IntroStart2(string &in asTimer)
{
SetMessage("IntroCategory", "Intro2", 0);
AddTimer("", 10.0f, "IntroStart3");
}
void IntroStart3(string &in asTimer)
{
SetMessage("IntroCategory", "Intro3", 0);
AddTimer("", 10.0f, "WakeUp");
}
void WakeUp(string &in asTimer)
{
FadeOut(0);
FadeIn(20);
FadeImageTrailTo(2, 2);
SetPlayerActive(false);
FadePlayerRollTo(50, 220, 220);
FadeRadialBlurTo(0.15, 2);
AddTimer("trig1", 11.0f, "beginStory");
}
void beginStory(string &in asTimer)
{
ChangePlayerStateToNormal();
SetPlayerActive(true);
FadePlayerRollTo(0, 33, 33);
FadeRadialBlurTo(0.0, 1);
SetPlayerCrouching(false);
FadeImageTrailTo(0,1);
AddQuest("Memento1","Memento1);
}
void StopLookAtRocks(string &in asTimer)
{
SetMessage("JohnatanThoughts", "Thought1", 0);
StopPlayerLookAt();
}
////////////////////////////
// Run when entering map
void OnEnter()
{
}
////////////////////////////
// Run when leaving map
void OnLeave()
{
}
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