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SetPropPhysics
MrBigzy Offline
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#1
SetPropPhysics

Is this really a function? I just tried it out and it's not recognized by the game. Also couldn't find it in any of the games' map scripts.
04-03-2011, 01:48 AM
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Anxt Offline
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#2
RE: SetPropPhysics

What did you try to do with it?

04-03-2011, 02:21 AM
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MrBigzy Offline
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#3
RE: SetPropPhysics

Trying to make an entity act as a typical static object.
04-03-2011, 03:37 AM
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Anxt Offline
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#4
RE: SetPropPhysics

I generally just check the "StaticPhysics" box in the Entity tab of the level editor.

The function would be:

SetPropPhysics(string& asName, bool abX);

But I don't know if you would want true or false. I guess try it out and see if it works?

04-03-2011, 03:43 AM
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MrBigzy Offline
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#5
RE: SetPropPhysics

Oh yeah, I completely forgot about the static physics box! Blush

No, what I mean for that function is that it's not even recognized by the game, at all.
04-03-2011, 03:45 AM
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Anxt Offline
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#6
RE: SetPropPhysics

Ah. Well, I've never used it nor had the need for it, soooo....uhhh....yeah. I don't know Tongue

04-03-2011, 04:13 AM
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Droopy Offline
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#7
RE: SetPropPhysics

Would this be the function to use for setting the weight on an object, or is that another procedure altogether?

Listen to the fear, maybe it's your friend.
04-03-2011, 05:00 AM
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MrBigzy Offline
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#8
RE: SetPropPhysics

That's what I'm assuming it is, setting it as static, but I'm not sure.
04-03-2011, 05:05 AM
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Pandemoneus Offline
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#9
RE: SetPropPhysics

The game does seem to know about the function, but it says the parameters are wrong.

04-03-2011, 11:04 AM
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MrBigzy Offline
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#10
RE: SetPropPhysics

Just thought I'd bump this so people know. This function was misnamed originally in the wiki, it's supposed to be SetPropStaticPhysics.
05-17-2011, 02:31 PM
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