xtron
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names problem
I can't get the finger on how to fix names for doors etc. Like when a door is locked, what's the code for that? and if you succesfully force opens a door, what's the code for that?. Like that kind of stuff :O. Any ideas?
Dubstep <3
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06-20-2011, 12:59 AM |
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DamnNoHtml
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RE: names problem
I don't really understand what you're asking...Names or doors?
Creator of Wake, Through the Portal, Insomnia, and Cycles What to do with HPL3....
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06-20-2011, 03:13 AM |
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TFEF
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RE: names problem
I believe he's asking about script functions.
Locked doors are set in the Level Editor, somewhere in the entity properties I think.
As for your other question, no idea on how to answer that.
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06-20-2011, 07:04 AM |
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xtron
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RE: names problem
you know some of the doors say "it wont budge" how to fix that?
Dubstep <3
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06-22-2011, 02:24 PM |
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laser50
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RE: names problem
(06-22-2011, 02:24 PM)xtron Wrote: you know some of the doors say "it wont budge" how to fix that?
That can't be fixed as it is a Script?
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06-22-2011, 02:32 PM |
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WatzUpzPeepz
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RE: names problem
(06-22-2011, 02:24 PM)xtron Wrote: you know some of the doors say "it wont budge" how to fix that?
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06-22-2011, 07:33 PM |
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xtron
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RE: names problem
where to write the entry? *cute eyes*
Dubstep <3
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06-22-2011, 09:45 PM |
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WatzUpzPeepz
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RE: names problem
(06-22-2011, 09:45 PM)xtron Wrote: where to write the entry? *cute eyes*
You can name the catergory whatever you want unlike with journals and things.
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06-22-2011, 09:49 PM |
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rojkish
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RE: names problem
(06-22-2011, 09:45 PM)xtron Wrote: where to write the entry? *cute eyes*
You put the entry and the language category in the extra_english.lang file.
Example:
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06-23-2011, 01:37 AM |
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xtron
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RE: names problem
Oh ok thanks
Is it possible to make a repeat, if you interact with the door again the same text appears?.
Dubstep <3
(This post was last modified: 06-24-2011, 02:02 PM by xtron.)
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06-24-2011, 01:08 PM |
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