BlueFury
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RE: [Paracusia] A new game, i am working on, inspired by amnesia
what do you guys want as the main menu
a camera that flies through an old hallway with torches
or paper with drawings, sketches and words like 'help'
something else maybe
Sticks and stones may break our bones, but words will break our hearts. – Robert Fulghum
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07-11-2011, 02:40 PM |
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Xanatos
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RE: [Paracusia] A new game, i am working on, inspired by amnesia
I think the camera panning through the hallway is better as the main menu, but perhaps in the options menu the background can change to animated Da Vinci-style drawings on yellow paper. The drawings can be of strange devices, alchemical symbols or figures of strange creatures.
If fate frowns, we all perish.
Do not fear the darkness, but welcome its embrace.
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07-11-2011, 03:50 PM |
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BlueFury
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RE: [Paracusia] A new game, i am working on, inspired by amnesia
(07-11-2011, 03:50 PM)Xanatos Wrote: I think the camera panning through the hallway is better as the main menu, but perhaps in the options menu the background can change to animated Da Vinci-style drawings on yellow paper. The drawings can be of strange devices, alchemical symbols or figures of strange creatures.
yeah like that
Sticks and stones may break our bones, but words will break our hearts. – Robert Fulghum
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07-11-2011, 05:18 PM |
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Unearthlybrutal
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RE: [Paracusia] A new game, i am working on, inspired by amnesia
Sounds nice . I could do some voice acting. Death grunt / growling / grunting / (death metal vocals)... and something like that and normal speaking Pm me if you are interested of my help. And of course i can help too with the whole game. And about the scary music... how about guitar with grim/dark sound? And piano...
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07-12-2011, 09:52 AM |
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Xanatos
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RE: [Paracusia] A new game, i am working on, inspired by amnesia
It should have a more acoustic feel to it, perhaps with a little synthesiser work to add to the eeriness of the castle.
If fate frowns, we all perish.
Do not fear the darkness, but welcome its embrace.
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07-12-2011, 10:24 AM |
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BlueFury
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RE: [Paracusia] A new game, i am working on, inspired by amnesia
guitar? not really
its around 1800
piano
Sticks and stones may break our bones, but words will break our hearts. – Robert Fulghum
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07-13-2011, 06:25 PM |
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eliasfrost
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RE: [Paracusia] A new game, i am working on, inspired by amnesia
How far have you've gotten into development really? Since you are making the main menu, I take it that you've gotten quite far. Might we see some screenshots? 'cause I'm pretty curious about this.
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07-13-2011, 06:58 PM |
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Need4Power
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RE: [Paracusia] A new game, i am working on, inspired by amnesia
Wow,that sounds very exciting!
Good Luck with the project,i hope you will make it even scarier than amnesia
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07-13-2011, 07:40 PM |
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Arvuti
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RE: [Paracusia] A new game, i am working on, inspired by amnesia
(07-11-2011, 02:40 PM)BlueFury Wrote: what do you guys want as the main menu
a camera that flies through an old hallway with torches
or paper with drawings, sketches and words like 'help'
something else maybe
I really doubt that you should already be designing main menus when you are still in early development.
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07-14-2011, 01:41 PM |
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BlueFury
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RE: [Paracusia] A new game, i am working on, inspired by amnesia
(07-14-2011, 01:41 PM)Arvuti Wrote: (07-11-2011, 02:40 PM)BlueFury Wrote: what do you guys want as the main menu
a camera that flies through an old hallway with torches
or paper with drawings, sketches and words like 'help'
something else maybe
I really doubt that you should already be designing main menus when you are still in early development.
uhh no, its smarter to create the game first, cuz the menu background will probably be a cam flying through the game
Sticks and stones may break our bones, but words will break our hearts. – Robert Fulghum
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07-14-2011, 10:08 PM |
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