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Full Conversion Ignoring my English File
DamnNoHtml Offline
Senior Member

Posts: 469
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Joined: Sep 2010
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#1
Solved: 8 Years, 8 Months, 4 Weeks ago Full Conversion Ignoring my English File

Quick question, my main_init has this in it:

DefaultBaseLanguage = "dnh_english.lang"

Yet it chooses to load the base_english.lang no matter what I do. I even deleted "dnh_english.lang" and it still loaded base_english.lang.

Any way to actually get it to link to my custom base english file?

Creator of Wake, Through the Portal, Insomnia, and Cycles What to do with HPL3....
09-11-2011, 05:25 AM
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Tanshaydar Offline
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Posts: 3,085
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#2
Solved: 8 Years, 8 Months, 4 Weeks ago RE: Full Conversion Ignoring my English File

Check the folders and language files names in your main_init file, usually the path is wrong and game complains.

09-11-2011, 06:53 PM
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DamnNoHtml Offline
Senior Member

Posts: 469
Threads: 34
Joined: Sep 2010
Reputation: 16
#3
Solved: 8 Years, 8 Months, 4 Weeks ago RE: Full Conversion Ignoring my English File

Could you post White Night's main_init for reference?

Creator of Wake, Through the Portal, Insomnia, and Cycles What to do with HPL3....
09-12-2011, 01:55 PM
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Tanshaydar Offline
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Posts: 3,085
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Joined: Mar 2009
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#4
Solved: 8 Years, 8 Months, 4 Weeks ago RE: Full Conversion Ignoring my English File


.jpg   wn.jpg (Size: 39.32 KB / Downloads: 126)
    DefaultBaseLanguage = "base_english.lang"

    DefaultGameLanguage = "english.lang"
/>

<Directories
    MainSaveFolder = "White_night"
    
    BaseLanguageFolder = "wn_config/"
    GameLanguageFolder = "wn_config/lang_wn/"
    
    CustomStoryPath = "custom_stories"
/>

(This post was last modified: 09-12-2011, 02:05 PM by Tanshaydar.)
09-12-2011, 02:03 PM
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