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Forcing a monster to run?
Statyk Offline
Schrödinger's Mod

Posts: 4,390
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Joined: Sep 2011
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#5
RE: Forcing a monster to run?

(11-04-2011, 11:07 PM)GreyFox Wrote: Well you could go into the model editor and change the Speed until running to like 0 Or .1 So it runs Immediately.

You'd have to say it as like Monster_Grunt_Run so you don't overwrite the original Monster.

-Grey Fox
Along with that, you can change the animation for "walk" to "run" and the walking speed so it looks like he's running all the time. down side is, it'll never look like he's walking when you want him to. =\

11-05-2011, 05:35 PM
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Messages In This Thread
Forcing a monster to run? - by Linus Ågren - 10-07-2011, 06:21 PM
RE: Forcing a monster to run? - by Linus Ågren - 11-04-2011, 11:04 PM
RE: Forcing a monster to run? - by JenniferOrange - 11-04-2011, 11:07 PM
RE: Forcing a monster to run? - by GreyFox - 11-04-2011, 11:07 PM
RE: Forcing a monster to run? - by Statyk - 11-05-2011, 05:35 PM



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