aghataf
Junior Member
Posts: 2
Threads: 1
Joined: Nov 2011
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BlackBox - EXCEPTION_ACESS_VIOLATION in module at 001B:00000000
First what I get when I launch the game: "Last setting crashed the game, failling back to defaults"
Then, I close the warning and the launcher appears with the graphic settings, there he recognize my video device as generic. When I start the game, I get the black screen and the blackbox with this : Game crashed! read this: something is wrong bla bla.
Exception reason: Amnesia.exe caused an EXCEPTION_ACCESS_VIOLATION in module at 001B:00000000. Well i think this have something to do with my graphics devicers, right?
So: 1. What operating system do you have? Also 32-bit or 64-bit?
32-bit2. Is it a laptop or a desktop? If a laptop, what model?
desktop
3. Attach us the file HPL.log found under Documents\Amnesia\Main folder (at your topic).
-------- THE HPL ENGINE LOG ------------
Engine build ID 20100818114615
Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
--------------------------------------------------------
Initializing Resources Module
--------------------------------------------------------
Creating loader handlers
Creating resource managers
Adding loaders to handlers
--------------------------------------------------------
Initializing Graphics Module
--------------------------------------------------------
Setting video mode: 1024 x 768 - 32 bpp
Init Glew...OK
Setting up OpenGL
Vendor: Microsoft Corporation
Renderer: GDI Generic
Version: 1.1.0
Max texture image units: 3
Max texture coord units: 4
Max user clip planes: 6
Two sided stencil: 0
Vertex Buffer Object: 0
Anisotropic filtering: 0
Multisampling: 0
Texture compression: 0
Texture compression S3TC: 0
Auto generate MipMaps: 0
Render to texture: 0
Max draw buffers: 13
Max color render targets: 21
Packed depth-stencil: 0
Texture float: 0
GLSL Version: (null)
ShaderModel 2: 0
ShaderModel 3: 1
ShaderModel 4: 0
OGL ATIFragmentShader: 0
I've already searched about this, tried some things, reinstalled, nothing ): Can someone help me ? I do know there's a lot of quotes about this error, but I wasn't able to fix it ):
</unknown>
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11-26-2011, 08:59 PM |
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