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For those with slowdown near enemies, look here!
Thomas Offline
Frictional Games

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#22
Solved: 8 Years, 9 Months, 4 Weeks ago RE: For those with slowdown near enemies, look here!

Chaku01:
So the screenshot is NOT from where the log was made? Cause there are 3 dogs in the file and that is strange otherwise Smile

Same here is that I cannot really find any big slowdown :S Rendering takes 3ms and the entities + physics take 7 and then added to that is some extra 1 making it 11ms. And this should be enough for 60 frames and updates per second. (11 *60 = 660ms, leaving 440ms!).

This is really confusing, all other bottlenecks I have had, have been found this way.

Could you check so that the OpenGL properties of the video card does not force vsync or anything like that?
08-16-2007, 09:09 AM
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