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Script Help Need help Text when trying open door
flamez3 Offline
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RE: Need help Text when trying open door

(01-10-2012, 03:58 PM)jessehmusic Wrote: i tryed script a text med open lockeddoor_1 but didnt work Sad
Did not understand that at all, but I think you want locked door to have text saying you need to get something.

I'm assuming this is a level door:

SetLevelDoorLockedText(string& asName, string& asTextCat, string& asTextEntry);
Displays a message when interacting with a locked level door.
asName - internal name
asTextCat - the category in the .lang file
asTextEntry - the entry in the .lang file


If it's not, just use;



SetEntityPlayerInteractCallback(string& asName, string& asCallback, bool abRemoveOnInteraction);
Calls a function when the player interacts with a certain entity.
Callback syntax: void MyFunc(string &in asEntity)
asName - internal name
asCallback - function to call
abRemoveOnInteraction - determines whether the callback should be removed when the player interacts with the entity
http://wiki.frictionalgames.com/hpl2/amn...ons#player






01-10-2012, 04:06 PM
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RE: Need help Text when trying open door - by flamez3 - 01-10-2012, 04:06 PM



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