Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Need help with custom model
Acies Offline
Posting Freak

Posts: 1,643
Threads: 60
Joined: Feb 2011
Reputation: 73
#7
RE: Need help with custom model

Just clearing some things up.

1. Names are not important. Names are important in the sense that Modelview will automatically include them in the .mat file if they are namned properly. An incorrectly named texture can still be added manually, no harm there.
2. All of your textures should be included in the same .mat file. A .mat file points to which textures a model should use for each of it's submesh or mesh. If the model consists of two parts (two meshes); one being the wood part and one being the metal part, the wood part should have one .mat file and the metal part should have one .mat file. Amnesia doesn't support "multi-texturing", in the sense that two textures cannot be applied to the same mesh. Two textures may be applied to the same model if the model is split up in two meshes.
3. Amnesia supports these types of textures:
http://wiki.frictionalgames.com/hpl2/tut...loutsource

I'll count on Statyk solving this :>

[Image: mZiYnxe.png]


01-21-2012, 06:53 AM
Find


Messages In This Thread
Need help with custom model - by Shadowfied - 01-20-2012, 11:55 AM
RE: Need help with custom model - by Statyk - 01-20-2012, 09:22 PM
RE: Need help with custom model - by Shadowfied - 01-20-2012, 09:55 PM
RE: Need help with custom model - by Statyk - 01-20-2012, 10:04 PM
RE: Need help with custom model - by Shadowfied - 01-20-2012, 10:21 PM
RE: Need help with custom model - by Acies - 01-21-2012, 06:53 AM
RE: Need help with custom model - by Shadowfied - 01-21-2012, 05:06 PM



Users browsing this thread: 1 Guest(s)