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How to make a door lock when entering an area?
MissMarilynn Offline
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Posts: 77
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Joined: Oct 2011
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#1
How to make a door lock when entering an area?

My script right now is:


void doorscare(string &in asParent, string &in asChild, int alState)

{

SetSwingDoorClosed("mansion_3", true, true);

PlaySoundAtEntity("", "react_breath_slow.snt", "Player", 0, false);

PlaySoundAtEntity("", "react_scare", "Player", 0, false); PlaySoundAtEntity("", "close_door.snt", "Player", 0, false);

GiveSanityDamage(5.0f, true);
}

What do I add to make the door lock as well?
Also, if a door is locked and a monster breaks it down you can get through it after its broken, right? What I want to do is lock the door behind the player, have them walk around the room and then have a monster spawn right outside the door.
(This post was last modified: 01-30-2012, 04:55 AM by MissMarilynn.)
01-30-2012, 04:51 AM
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How to make a door lock when entering an area? - by MissMarilynn - 01-30-2012, 04:51 AM



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