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How to make a hint?
Shadowfied Offline
Senior Member

Posts: 261
Threads: 34
Joined: Jul 2010
Reputation: 5
#3
RE: How to make a hint?

If you just want a normal message appearing the simplest way would be to use SetMessage.

SetMessage("LangCategoryHere", "LangEntryHere", 0);

LangCategory = Category name in the extra_english.lang file
LangEntry = Entry name in that same category
0 = Time to display. If you put 0 the game will decide automatically how long it will stay on screen depending on how long the message is, which is really awesome.

I use SetMessage for any messages and it's very quick and easy.

Current - Castle Darkuan
Other - F*cked Map
01-30-2012, 08:41 AM
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Messages In This Thread
How to make a hint? - by TheDanny942 - 01-30-2012, 05:56 AM
RE: How to make a hint? - by Your Computer - 01-30-2012, 07:12 AM
RE: How to make a hint? - by Shadowfied - 01-30-2012, 08:41 AM
RE: How to make a hint? - by TheDanny942 - 01-31-2012, 02:47 AM
RE: How to make a hint? - by Your Computer - 01-31-2012, 03:01 AM
RE: How to make a hint? - by TheDanny942 - 01-31-2012, 03:07 AM
RE: How to make a hint? - by Your Computer - 01-31-2012, 03:45 AM
RE: How to make a hint? - by TheDanny942 - 01-31-2012, 03:49 AM



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