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Full-Screen vs. Win. Desktop
madFive Offline
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Posts: 27
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Joined: Sep 2007
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#2
Solved: 8 Years, 9 Months, 4 Weeks ago RE: Full-Screen vs. Win. Desktop

Arg... figured out part of the problem - I’m also using a window-blinds skin. Seems that disabling the skin causes penumbra to work properly. As a temporary fix I’ve set a per-application rule in windowBlinds to disable the skin when the app is loaded, but it'd really be better if penumbra could just take better control of the desk-top and get on top of all that. This is of-course the first game I’ve seen that had this problem, so it doesn't seem like it'd be too hard to compensate for.

edit: lol... this is getting oddly complicated. Seems turning on the "disabled" skin causes a problem inverse to what i had before: the game extends about 20 pixels onto the dual monitor; which, tho it doesn't look bad, causes a significant drop in fps for some reason. So now it seems, i need to disable both my dual-monitors and windows skin in order to achieve proper screen-size and frame-rates... whew... like i said, i haven't seen anything like this before, so a fix soon would be awsesome - thanks...
09-28-2007, 04:37 AM
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Full-Screen vs. Win. Desktop - by madFive - 09-28-2007, 04:20 AM



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