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Making a monster run to another path
Acies Offline
Posting Freak

Posts: 1,643
Threads: 60
Joined: Feb 2011
Reputation: 73
#8
RE: Making a monster run to another path

Your original question confuse me. To get a monster "running":
1. Open ModelEditor
2. Go to the animations tab
3. Change the path of the "walk" animation to the run "animation"
4.
Model editor: User defined variables.
5. --> Edit the speed of the monster.
Sölved.

[Image: mZiYnxe.png]


02-18-2012, 08:54 PM
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Messages In This Thread
Making a monster run to another path - by onv - 02-13-2012, 05:07 PM
RE: Making a monster run to another path - by onv - 02-13-2012, 08:37 PM
RE: Making a monster run to another path - by onv - 02-14-2012, 08:54 AM
RE: Making a monster run to another path - by onv - 02-15-2012, 10:20 AM
RE: Making a monster run to another path - by onv - 02-18-2012, 03:59 PM
RE: Making a monster run to another path - by Acies - 02-18-2012, 08:54 PM
RE: Making a monster run to another path - by onv - 02-19-2012, 11:49 AM



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