Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Mapping grass
nemesis567 Offline
Posting Freak

Posts: 874
Threads: 65
Joined: May 2011
Reputation: 10
#2
RE: Mapping grass

In the wikipedia? You have to uncheck the collide box inside the level editor for each piece seperately. I haven't checked but there might be a way to do it via NP++ by opening the map file and replacing something.

Today I dreamt the life I could live forever. You only know that when you feel it for you know not what you like until you've experienced it.
03-03-2012, 04:34 PM
Find


Messages In This Thread
Mapping grass - by Stepper321 - 03-03-2012, 04:15 PM
RE: Mapping grass - by nemesis567 - 03-03-2012, 04:34 PM
RE: Mapping grass - by palistov - 03-04-2012, 05:30 AM
RE: Mapping grass - by Stepper321 - 03-04-2012, 11:25 AM



Users browsing this thread: 3 Guest(s)