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3DS Max to modelviewer
Gunslingerjh Offline
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Posts: 529
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Joined: Sep 2009
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#9
RE: 3DS Max to modelviewer

(03-12-2012, 09:39 AM)darkadders Wrote:
(03-12-2012, 09:17 AM)Leon Kennedy Wrote:
(03-11-2012, 06:26 PM)Statyk Wrote: I have yet to get into 3DS Max, as I use Maya, but I will some time soon. My few questions are,

1) Have you tried sizing it down in Max? It looks huge.

2) What is the texture's filetype? (examples: .dds, .png, .jpg, etc)
1) Sizing it down didn't change the way my model looks in modelviewer
2) The filetype is .jpg
the texture needs to be a .dds filetype, and the texture size must be a multiple of 2 (256x256, 512x512 etc) (thanks to traggey for telling me this).
Ah yes, I must have overlooked that! Will try again soon!

03-12-2012, 08:19 PM
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Messages In This Thread
3DS Max to modelviewer - by Gunslingerjh - 03-11-2012, 12:30 PM
RE: 3DS Max to modelviewer - by plutomaniac - 03-11-2012, 01:43 PM
RE: 3DS Max to modelviewer - by Acies - 03-11-2012, 03:16 PM
RE: 3DS Max to modelviewer - by Gunslingerjh - 03-11-2012, 04:01 PM
RE: 3DS Max to modelviewer - by Statyk - 03-11-2012, 06:26 PM
RE: 3DS Max to modelviewer - by Gunslingerjh - 03-12-2012, 09:17 AM
RE: 3DS Max to modelviewer - by Mine Turtle - 03-12-2012, 09:39 AM
RE: 3DS Max to modelviewer - by Gunslingerjh - 03-12-2012, 08:19 PM
RE: 3DS Max to modelviewer - by Ergul - 03-12-2012, 04:15 PM
RE: 3DS Max to modelviewer - by Your Computer - 03-12-2012, 08:59 PM



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