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Amnesia Level Editor not working
Atlas90 Offline
Junior Member

Posts: 5
Threads: 2
Joined: Mar 2012
Reputation: 0
#1
Solved: 8 Years, 9 Months ago Black Box Problem when using the Level Editor for Amnesia.

Hey everyone, I'm kind of new at this but I need your help. Whenever I try to load up my LevelEditor.exe I just got by downloading the Level Editor Suite, it gives me a black box problem that says "LevelEditor.exe caused an EXCEPTION_ACCESS_VIOLATION in module LevelEditor.exe at 0023:0041B61C." Can anyone help me with this problem? My operating system is a Windows 7 that has 64-bits that runs on an ASUS model laptop.


Here's what my LevelEditor.log on my HPL2 file says:



Spoiler below!
-------- THE HPL ENGINE LOG ------------
Engine build ID 20100819012504


Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
--------------------------------------------------------


Initializing Resources Module
--------------------------------------------------------
Creating loader handlers
Creating resource managers
Adding loaders to handlers
--------------------------------------------------------


Initializing Graphics Module
--------------------------------------------------------
Setting video mode: 1024 x 768 - 32 bpp
Init Glew...OK
Setting up OpenGL
Vendor: NVIDIA Corporation
Renderer: GeForce GTX 260M/PCI/SSE2
Version: 3.0.0
Max texture image units: 32
Max texture coord units: 8
Max user clip planes: 6
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 16
Multisampling: 1
Texture compression: 1
Texture compression S3TC: 1
Auto generate MipMaps: 1
Render to texture: 1
Max draw buffers: 8
Max color render targets: 8
Packed depth-stencil: 1
Texture float: 1
GLSL Version: 1.30 NVIDIA via Cg compiler
ShaderModel 2: 1
ShaderModel 3: 1
ShaderModel 4: 1
OGL ATIFragmentShader: 0
ATTENTION: System does not support const arrays in glsl!
Adding engine materials
Initializing DevIL
Vendor String: Abysmal Software
Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006
Version Number: 168
Adding engine post effects
--------------------------------------------------------


Initializing Sound Module
--------------------------------------------------------
Initializing OpenAL
Available OpenAL devices:
0. Generic Software on Speakers (Realtek High Definition Audio)(OpenAL default)
1. Generic Software on Realtek HDMI Output (Realtek High Definition Audio)
2. Generic Software on Realtek Digital Output (Realtek High Definition Audio)
Trying to open device 'Generic Software on Speakers (Realtek High Definition Audio)'... Success!
Number of mono sources: 32
Streaming setup: 2 Buffers x 524288 bytes each
--------------------------------------------------------


Initializing Game Module
--------------------------------------------------------
Adding engine updates
Initializing script functions
--------------------------------------------------------


User Initialization
--------------------------------------------------------
-----------------------------------------------------
LevelEditor Build ID: 20100913100747
-----------------------------------------------------
Created Entity Loader
ERROR: Could not load XML document 'EntityTypes.cfg'
I know someone had this same problem and was told to reinstall their files. If that's the issue, then where do I start? How do I know which files to delete and reinstall? Please help.
(This post was last modified: 06-10-2012, 11:20 PM by plutomaniac.)
03-27-2012, 02:30 AM
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Messages In This Thread
Black Box Problem when using the Level Editor for Amnesia. - by Atlas90 - 03-27-2012, 02:30 AM
RE: Amnesia Level Editor not working - by Atlas90 - 06-10-2012, 05:26 PM
RE: Amnesia Level Editor not working - by Atlas90 - 06-10-2012, 08:03 PM



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