zombiehacker595
Member
Posts: 141
Threads: 51
Joined: Mar 2012
Reputation:
3
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message wont activate
SetEntityPlayerInteractCallback("crowbar_1", "Message2", true);
}
void Message2(string &in asChild, string &in asParent, int alState)
{
SetMessage("Messages", "Popup5", 0);
}
void crowbarpickup(string &in asEntity, string &in type)
{
PlaySoundAtEntity("", "attack_claw_hit.snt", "Player", 0, false);
GivePlayerDamage(15.0f, "damage_claws2", false, false);
SetPlayerActive(true);
SetPlayerCrouching(false);
SetLanternDisabled(false);
GiveSanityDamage(5.0f, true);
</CATEGORY>
<CATEGORY Name="Messages">
<Entry Name="Popup5">Ahh What Was That</Entry>
</CATEGORY>
so basically i want this .lang message to show up when i pick up the crowbar ive done pop up messages that worked before on script areas but im not sure whats wrong with this one any one got any ideas?
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04-02-2012, 12:20 PM |
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