Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Any way to loop a AddEntityCollideCallback?
stonecutter Offline
Member

Posts: 140
Threads: 17
Joined: Feb 2011
Reputation: 4
#4
RE: Any way to loop a AddEntityCollideCallback?

is this right ?
AddLocalVarInt("arm", 1);

you set it to 1 but in the next if statement it has to be 10 ?

where is the function to increase the variable "arm" ?
maybe it has something to do that you have to set the variable again to 1.
can you post the whole script ?

We Shall Arise - Death / Grind from Bavaria
Musicvideo : http://goo.gl/HzxvLK
Facebook : http://goo.gl/9YfYCV
Free Album : http://goo.gl/sEBW2X
04-04-2012, 10:59 PM
Find


Messages In This Thread
RE: Any way to loop a AddEntityCollideCallback? - by stonecutter - 04-04-2012, 10:59 PM



Users browsing this thread: 1 Guest(s)