Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Custom Stuff
Statyk Offline
Schrödinger's Mod

Posts: 4,390
Threads: 72
Joined: Sep 2011
Reputation: 241
#4
RE: Custom Stuff

The model can not read the directory of the texture(s). Open the model in the 3D program and re-apply the texture that it has in the "entities" folder and export over the previous .dae (this is redirecting the image the simple way). Then open the .mat in the material editor and find the texture(s) again, save, overwrite, and you should be good.

Also, if it is in the "entities" folder, it needs a .ent. the entities folder cannot place .dae like the "static_objects" folder.
04-08-2012, 02:18 AM
Find


Messages In This Thread
Custom Stuff - by Kinami37 - 04-07-2012, 07:30 PM
RE: Custom Stuff - by SilentStriker - 04-07-2012, 08:03 PM
RE: Custom Stuff - by Kinami37 - 04-07-2012, 08:17 PM
RE: Custom Stuff - by Statyk - 04-08-2012, 02:18 AM
RE: Custom Stuff - by Kinami37 - 04-08-2012, 06:43 PM
RE: Custom Stuff - by Kinami37 - 04-12-2012, 04:59 PM



Users browsing this thread: 1 Guest(s)