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[SOLVED]Penumbra (Overture, Black Plague and Requiem) crash upon startup (sound, F16)
thetargos Offline
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Solved: 8 Years, 9 Months, 3 Weeks ago [SOLVED]Penumbra (Overture, Black Plague and Requiem) crash upon startup (sound, F16)

So it all boils down to the soud card, apparently. The same trace is present in the three games, so I'll post it only once Big Grin


-------- THE HPL ENGINE LOG ------------

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating haptic module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating resource managers
Misc Creation
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Init low level graphics
Setting video mode: 800 x 600 - 32 bpp
Init Glee...OK
Setting up OpenGL
  Max texture image units: 32
  Max texture coord units: 8
  Two sided stencil: 1
  Vertex Buffer Object: 1
  Anisotropic filtering: 1
  Max Anisotropic degree: 16
  Multisampling: 1
  Vertex Program: 1
  Fragment Program: 1
  NV Register Combiners: 1
  NV Register Combiners Stages: 8
  ATI Fragment Shader: 0
Creating graphic systems
  Creating Renderer2D
  Renderer2D created
  Creating Renderer3D
   Load Renderer3D gpu programs:
    Extrude
    Diffuse Vertex
    Diffuse Fragment
    Fog
   Creating fog textures: Solid Additive Alpha
   init sky box
  Renderer3D created
Creating screen buffers size 800.000000 : 600.000000
Creating programs
  RendererPostEffects created
Adding engine materials
--------------------------------------------------------

Initializing Sound Module
--------------------------------------------------------
Initializing OpenAL.
  Trying to open audio device...

I'm runnig Fedora 16 64-bit (with every pertinent 32-bit library installed), my videocard is an nvidia 9800 GT with latest drivers as available through RPMFusion, and fully functional. At the terminal I get the following output:

ALSA lib dlmisc.c:236:(snd1_dlobj_cache_get) Cannot open shared library /usr/lib/alsa-lib/libasound_module_pcm_pulse.so
(0) : fatal error C9999: *** exception during compilation ***
Cg compiler terminated due to fatal error/rikers/Juegos//PenumbraCollection/BlackPlague/requiem: línea 9:  6582 Violación de segmento  (`core' generado) ./requiem.bin "$@"
Penumbra: Requiem exited unexpectedly, please check
/home/gianni/.frictionalgames/Penumbra/Requiem/hpl.log
for any error messages
Also try running
ulimit -c unlimited
And re-running Penumbra: Requiem and try and recreate the error
then submit the generated core file or stack trace

So I'm guessing there is a conflict there somewhere. What libs should I swap/link/remove?

(This post was last modified: 04-08-2012, 04:59 PM by thetargos.)
04-08-2012, 06:58 AM
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[SOLVED]Penumbra (Overture, Black Plague and Requiem) crash upon startup (sound, F16) - by thetargos - 04-08-2012, 06:58 AM



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