(04-06-2012, 06:40 PM)mrscoomich Wrote: Okay, so I have an mp3 that I thought would be a good background music while playing the custom story that I'm creating,
I took the .mp3 and converted it into .ogg and placed it in the folders with everything.
>
map(folder)
music(folder)
custom_story_settings.cfg
extra_english.lang
It was in the music folder , but when I put it in my scripts on my .hps, it doesn't play, unless the .ogg is from the original game.
Can anybody fix this?
You need the ogg. file and then make new txt with the "name.snt" and enter this text in
<SOUNDENTITY>
<SOUNDS>
<Main>
<Sound File="the name here like scary1.ogg" />
</Main>
</SOUNDS>
<PROPERTIES Volume="1" MinDistance="1" MaxDistance="50" Random="0" Interval="0" FadeEnd="False" FadeStart="False" Stream="False" Loop="False" Use3D="false" Blockable="False" BlockVolumeMul="0.7" Priority="5" />
</SOUNDENTITY>