Hi,
I've played a little, and then I managed to get the french translation (Francais.lang).
I then deleted ~/.frictional and start a new game.
All works in the first two mini-levels, with all strings translated.
However, when I enter in the mine, the game crashes after the short introduction.
Quote:terminate called after throwing an instance of 'std::length_error'
what(): basic_string::resize
/opt/PenumbraEp1/penumbra: line 9: 22218 Abandon ./penumbra.bin "$@"
If I set language to english before entering in the mine, all works fine, but... Instancied object are saved with their english name/description! and I'm not going to switch between french and english all the time...
Any solution?