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Using a rope - problems encountered
DRedshot Offline
Senior Member

Posts: 374
Threads: 23
Joined: Jun 2011
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#8
RE: Using a rope - problems encountered

Does the top half of the rope need to be dynamic? Click on the invisible box, and check 'static physics'
Then test it in-game. Does this give it a suitable look? Or do you want the top part to swing when you interact with the bottom?

If so, try shortening the MaxLength of the first rope a little more, and making the box a little bit thinner.

It's all trial and error with rope areas, they are really hard to get looking nice. Just keep tweaking and it should begin to look alright. And I'm not sure whether you'll be able to get that neat curve you are looking for, it is really hard to give a rope those kind of collision properties without making it into an entity.

(This post was last modified: 04-15-2012, 04:37 PM by DRedshot.)
04-15-2012, 04:33 PM
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Messages In This Thread
Using a rope - problems encountered - by Twitchez - 04-15-2012, 03:01 PM
RE: Using a rope - problems encountered - by DRedshot - 04-15-2012, 04:33 PM



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