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Multiple Issues Help Half of the script is firing, but not...
JetlinerX Offline
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Posts: 599
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Joined: Jun 2011
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#3
RE: Half of the script is firing, but not...

Meaning the player gets set to inactive, and just stands there, while the debug messages say they are firing the scripts, the player is not moving, sounds are not playing etc.

EDIT: Looks like the only script that seems to be working is the forced walk. The MovePlayerForward script is the only one that is working. But the sounds dont play, and the player does not look at the entities he/she is supposed to.

EDIT 2: Heartbeat sound is working aswell.
*RAGE FACE*

Players cant look at Static Objects, nor can sounds play off of them!!!!!!!!!!!!!!!!!!

Figured it all out. Never mind this topic. Thanks all.

Lead Developer of "The Attic"
~Slade Mitchell

Chapter 3 (REL)

(This post was last modified: 04-16-2012, 03:12 AM by JetlinerX.)
04-16-2012, 02:38 AM
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RE: Half of the script is firing, but not... - by JetlinerX - 04-16-2012, 02:38 AM



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