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Game crashes when entering in the mine (French translation)
Thib_G Offline
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Joined: Mar 2007
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#6
Solved: 8 Years, 9 Months, 3 Weeks ago RE: Game crashes when entering in the mine (French translation)

Here is the backtrace... Not sure it'll help. I'm bzipping the coredump, and see if it's not too big...
(no debugging symbols found)
Using host libthread_db library "/lib/i686/cmov/libthread_db.so.1".
Core was generated by `./penumbra.bin'.
Program terminated with signal 6, Aborted.
#0  0xffffe410 in __kernel_vsyscall ()
(gdb) thread apply all bt full

Thread 4 (process 8152):
#0  0xffffe410 in __kernel_vsyscall ()
No symbol table info available.
#1  0xb7771b46 in ?? ()
No symbol table info available.

Thread 3 (process 8153):
#0  0xffffe410 in __kernel_vsyscall ()
No symbol table info available.
#1  0xb77ab321 in ?? ()
No symbol table info available.

Thread 2 (process 8154):
#0  0xffffe410 in __kernel_vsyscall ()
No symbol table info available.
#1  0xb7771b46 in ?? ()
No symbol table info available.

Thread 1 (process 8151):
#0  0xffffe410 in __kernel_vsyscall ()
No symbol table info available.
#1  0xb7706f15 in ?? ()
No symbol table info available.

PS: 50Mo bzipped... I won't upload it.
(This post was last modified: 01-30-2008, 09:02 AM by sciboy.)
01-30-2008, 08:48 AM
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