(04-28-2012, 04:29 AM)Cranky Old Man Wrote: (04-28-2012, 04:13 AM)JPPaperstacks Wrote: Thank you for a quick reply. I joined for this reason. Is it a good idea to keep building on the custom story and just have others test for me!? Because the main Amnesia campaign, Justine, and almost every mod I've downloaded has worked 100% for me. It's just my own custom story that fails on me and I don't know why. It may be the 5,000+ entities in two small rooms, or whatever else it could be, I'm just glad you could pinpoint the problem on my HPL. I can't really buy a new video card at the moment, but thanks so much again! (04-28-2012, 02:31 AM)Cranky Old Man Wrote: Your graphics card can only support OpenGL 2.0. Amnesia requires OpenGL 2.1. Buy a new graphics card.
Well, despite the lack of 2.1, if the original game renders just fine, then the problem is probably elsewhere.
In that case, have your custom maps ever worked?
Have you set up a proper development environment for custom mapping (according to the wiki)?
It's my first custom map. Nepsis Mod worked fine for me, and so did Oh, Silent Night and a bunch of other custom stories or stand-alone's like White Night. I followed the wiki to make the HPL work in the first place, along with teaching me that ALT and the mouse moves the camera, and all the necessary coding required on the cfg's and the hps's, I guess. I also messed with a language file for notes and journals, quests and hints and what not.
I copied all the codes straight from this site, but I don't know if I was supposed to touch them in any way other than renaming things and setting instances for everything. This editor is amazing. I'm still unsure what exactly half of it does yet though.