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Music doesn't resume after enemy despawns
FragdaddyXXL Offline
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Posts: 136
Threads: 20
Joined: Apr 2012
Reputation: 7
#10
RE: Music doesn't resume after enemy despawns

Right now, I have the priority now set to 7, just to see if that was affecting it. That didn't work :[
EDIT:
Triggering the music after the monster despawns also has it start from the beginning. I guess it's not possible to start where you were. If I was really desperate, I could just create a bunch of music files, all starting at different points in the song and use timers to figure out which version of the song to play. Too much work.

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(This post was last modified: 05-01-2012, 07:14 AM by FragdaddyXXL.)
05-01-2012, 05:29 AM
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RE: Music doesn't resume after enemy despawns - by FragdaddyXXL - 05-01-2012, 05:29 AM



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