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exp/import compounds and editing zimmermancube
Rownbear Offline
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#7
RE: exp/import compounds and editing zimmermancube

(05-07-2012, 04:32 PM)darkadders Wrote: if by walls you mean trees, they can be accessed via the planes tool:

1. click "planes" inside the level editor

2. C:/programfiles/frictionalgames/amnesia-the dark descent/static objects/outside and find the trees.


for the actual ground im not really sure. like silentstriker said, you might have to remove the box manually using a modeling tool
ok thanks, it wasnt the trees but the "box" surronding the ground and trees, you cant see the skybox unless you remove that surronding box

05-07-2012, 04:49 PM
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RE: exp/import compounds and editing zimmermancube - by Rownbear - 05-07-2012, 04:49 PM



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