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Questions about Flashbacks and Script Areas
FragdaddyXXL Offline
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#4
RE: Questions about Flashbacks and Script Areas

(05-22-2012, 12:21 AM)NoobasaurusR3X Wrote: Thanks for the help Big Grin That idea for flashbacks would be very useful, however I kinda wanted the flashback to be similar to the conversations Daniel has with Alexander when the screen flashes white, audio kicks in and the player is forced to walk slowly.

The release trailer for Amnesia uses this effect: http://www.youtube.com/watch?v=yyHtk_ZhZAk

As for the areas, I am using the "Script" ones. Maybe the hand icon is appearing because I'm in developer mode?
Is the player being forced to walk in that trailer?

I see what you are saying tho. If by chance you know (or maybe someone else might know) when this occurs in the main game, you can always view their levels and scripts as you would view your own, just to see how they pulled it off.

Dark Seclusion Here
(This post was last modified: 05-22-2012, 03:01 AM by FragdaddyXXL.)
05-22-2012, 03:00 AM
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RE: Questions about Flashbacks and Script Areas - by FragdaddyXXL - 05-22-2012, 03:00 AM



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