Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 9 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
How to create a fully isolated full conversion
plutomaniac Offline
Super Moderator

Posts: 6,368
Threads: 45
Joined: May 2011
Reputation: 183
#9
RE: How to create a fully isolated full conversion

Hi Your Computer,

I would like to change EtD from FCM to an IFC as your guide says. However, I have already started working on the mod. Do you think that can be done easily in some way? At first I though I could open every map with the LevelEditor, select every object etc... and point to the new location. But then I thought that maybe that could be done by changing the map configuration files(open with a text editor, find and replace). What do you think I should do?
(This post was last modified: 06-04-2012, 08:24 PM by plutomaniac.)
06-04-2012, 08:23 PM
Find


Messages In This Thread
RE: How to create a fully isolated full conversion - by plutomaniac - 06-04-2012, 08:23 PM
Help with Game logo. - by Omega300 - 03-11-2013, 08:43 AM
RE: Help with Game logo. - by PutraenusAlivius - 03-11-2013, 08:55 AM
The mod tutorial? - by SilentHideButFine - 01-12-2014, 04:33 PM
RE: The mod tutorial? - by OriginalUsername - 01-12-2014, 04:40 PM
RE: The mod tutorial? - by SilentHideButFine - 01-12-2014, 04:53 PM



Users browsing this thread: 3 Guest(s)