Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 9 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
How to create a fully isolated full conversion
plutomaniac Offline
Super Moderator

Posts: 6,368
Threads: 45
Joined: May 2011
Reputation: 183
#12
RE: How to create a fully isolated full conversion

Alright thank you both, it seems to be working just fine.I'll let you know if I have any more problems.

Previously for some stuff I was doing something idiotic: I was putting everything in one folder no matter what these were. That's why I think that I will have to open the maps in level editor and set new file locations.
(This post was last modified: 06-04-2012, 10:23 PM by plutomaniac.)
06-04-2012, 10:18 PM
Find


Messages In This Thread
RE: How to create a fully isolated full conversion - by plutomaniac - 06-04-2012, 10:18 PM
Help with Game logo. - by Omega300 - 03-11-2013, 08:43 AM
RE: Help with Game logo. - by PutraenusAlivius - 03-11-2013, 08:55 AM
The mod tutorial? - by SilentHideButFine - 01-12-2014, 04:33 PM
RE: The mod tutorial? - by OriginalUsername - 01-12-2014, 04:40 PM
RE: The mod tutorial? - by SilentHideButFine - 01-12-2014, 04:53 PM



Users browsing this thread: 4 Guest(s)