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Cutscenes
Ermu Offline
Member

Posts: 86
Threads: 13
Joined: Jan 2012
Reputation: 2
#6
RE: Cutscenes

(06-10-2012, 11:18 PM)TheIcyPickle Wrote: would this also restrict player movement?
SetPlayerActive(false);
= Player cannot control in anyways. All movement has to be done by script.
06-11-2012, 12:05 AM
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Messages In This Thread
Cutscenes - by TheIcyPickle - 06-10-2012, 05:48 PM
RE: Cutscenes - by SilentStriker - 06-10-2012, 08:43 PM
RE: Cutscenes - by TheIcyPickle - 06-10-2012, 11:01 PM
RE: Cutscenes - by SilentStriker - 06-10-2012, 11:06 PM
RE: Cutscenes - by TheIcyPickle - 06-10-2012, 11:18 PM
RE: Cutscenes - by Ermu - 06-11-2012, 12:05 AM
RE: Cutscenes - by TheIcyPickle - 06-11-2012, 05:05 AM
RE: Cutscenes - by flamez3 - 06-11-2012, 08:14 AM



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