Hi everyone,
first post and first thread! I've been toying with Penumbra textures since I tried the demo. I've found that despite game look "good" and many of its flaws are due to low-poly models and most of the texture work is at 512x512 or even below that. 1024x1024 sources gives an important boost to the overall look (and also takes a huge hit in performance, but that's other problem) but I found HPL1 doesn't get on well with bigger sources... I would want to know if its possible to "unlock" the game engine easily (custom user mod, config files or official patch). If its possible, I would care to find good enough resources for 4096x4096 (which is ÜBERGOOD) but if not, I'll just concentrate on 1024x1024 resources (easier to do but "worst-looking").
I checked this
http://www.youtube.com/watch?v=Yr-9zjdKNuw but again, I find trouble using anything above 1024.
EDIT: Ok, I checked I probably messed it up changing res when I tried with the demo. Sigh, my fault. I found it supports 2048 but not 4096. First 2048, second glitchy 4096.
EDIT2: I'll begin to work on 2048, I guess.