Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Multiple triggers
Cruzore Offline
Senior Member

Posts: 301
Threads: 2
Joined: Jun 2012
Reputation: 37
#4
RE: Multiple triggers

It goes with the same. You basically check which callback it was, by using if and asEntity.(that's how I would go for it)
06-19-2012, 09:01 PM
Find


Messages In This Thread
Multiple triggers - by The Shanus - 06-19-2012, 08:02 PM
RE: Multiple triggers - by Cruzore - 06-19-2012, 08:56 PM
RE: Multiple triggers - by The Shanus - 06-19-2012, 08:59 PM
RE: Multiple triggers - by Cruzore - 06-19-2012, 09:01 PM
RE: Multiple triggers - by The Shanus - 06-19-2012, 09:05 PM
RE: Multiple triggers - by Cruzore - 06-19-2012, 09:13 PM
RE: Multiple triggers - by The Shanus - 06-19-2012, 09:38 PM
RE: Multiple triggers - by Cruzore - 06-19-2012, 09:41 PM
RE: Multiple triggers - by The Shanus - 06-19-2012, 09:44 PM
RE: Multiple triggers - by The Shanus - 06-19-2012, 10:56 PM
RE: Multiple triggers - by Your Computer - 06-19-2012, 11:17 PM
RE: Multiple triggers - by The Shanus - 06-19-2012, 11:22 PM
RE: Multiple triggers - by Your Computer - 06-20-2012, 12:00 AM
RE: Multiple triggers - by The Shanus - 06-20-2012, 12:18 AM
RE: Multiple triggers - by Your Computer - 06-20-2012, 01:35 AM
RE: Multiple triggers - by The Shanus - 06-20-2012, 09:35 AM
RE: Multiple triggers - by drunkmonk - 06-20-2012, 01:21 AM



Users browsing this thread: 1 Guest(s)