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"Stopsound" not working
Cruzore Offline
Senior Member

Posts: 301
Threads: 2
Joined: Jun 2012
Reputation: 37
#4
RE: "Stopsound" not working

You can try the following: add a script area near the end, and a collide callback. that fcollide callback starts a function where the enemy is set to dissapear(FadeEnemyToSmoke(string& asName, bool abPlaySound)Wink
This way the sound may stop before the credits roll
06-21-2012, 07:49 PM
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Messages In This Thread
"Stopsound" not working - by modoscar - 06-21-2012, 03:15 PM
RE: "Stopsound" not working - by Cruzore - 06-21-2012, 03:46 PM
RE: "Stopsound" not working - by modoscar - 06-21-2012, 07:42 PM
RE: "Stopsound" not working - by Cruzore - 06-21-2012, 07:49 PM
RE: "Stopsound" not working - by modoscar - 06-21-2012, 08:10 PM
RE: "Stopsound" not working - by Cruzore - 06-21-2012, 08:12 PM
RE: "Stopsound" not working - by modoscar - 06-21-2012, 08:17 PM



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