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"Changes the crosshair that is used when focusing an entity."
Adny Offline
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Posts: 1,766
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#2
RE: "Changes the crosshair that is used when focusing an entity."

asName = The name of the entity you want to have the custom cross hair

asCrossHair = The type of cross hair you want displayed, these are:

Default (uses default), Grab, Push, Ignite, Pick, LevelDoor, Ladder

Hope that helped.

I rate it 3 memes.
07-18-2012, 10:59 AM
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RE: "Changes the crosshair that is used when focusing an entity." - by Adny - 07-18-2012, 10:59 AM



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