(07-24-2012, 04:35 AM)The Rock Worm Wrote: After hearing all of your comments, I tend to agree that Amnesia is scarier than the other games. I did get scared and plenty nervous in Amnesia 1.
What would be good and scary to play is one with a direct Lovecraft universe locations/people/monsters.
Unfortunately H.P. Lovecraft is a cult phenomenon (even though he is considered one of the finest American writers ever) and so there are never going to be big budget companies throwing their money at a Lovecraftian game pitch. Call of Cthulhu: Dark Corners of the Earth is about as close as you get though it's not modeled after any story in particular.
@TheRockWorm: Why don't you just play it? You've made a lot of threads and posts on here asking about how true it is and what not. Why don't you just decide for yourself?
(07-24-2012, 01:24 AM)andyrockin123 Wrote: DCOTE couldn't even manage to keep any horror element after they implemented weapons. It had plenty of resources and made it so you never really felt "in danger" when enemies appeared; they were far too easy to kill and could rarely ever hit you as long as you weren't standing still for 5+ seonds.
Not true. Getting shot basically means delayed death because either you start limping uselessly, have trouble aiming or have hopelessly blurred vision. Yeah, you can sustain a few hits and if you're quick you can kill everyone and heal, but combat is incredibly tense. Scary, no, but quite thrilling. I personally think it has a fairly consistent sense of dread throughout but it would have been much more effective with more limited combat (like only the knife).