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No-Attack Grunt?
Lake Offline
Member

Posts: 58
Threads: 20
Joined: Jul 2012
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#3
RE: No-Attack Grunt?

this is the script:

void SetEnemyDisableTriggers(true or false);

If disabled (false) enemy will not react to player or attack.
08-07-2012, 09:06 AM
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Messages In This Thread
No-Attack Grunt? - by Brothersvv09 - 08-07-2012, 04:53 AM
RE: No-Attack Grunt? - by Kazakarumariou - 08-07-2012, 04:57 AM
RE: No-Attack Grunt? - by Lake - 08-07-2012, 09:06 AM
RE: No-Attack Grunt? - by ApeCake - 08-07-2012, 03:05 PM
RE: No-Attack Grunt? - by Brothersvv09 - 08-07-2012, 08:37 PM
RE: No-Attack Grunt? - by Brothersvv09 - 08-08-2012, 01:06 AM



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