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[IDEA] punishment for look at the monter's face in Amnesia
Kman Offline
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RE: [IDEA] punishment for look at the monter's face in Amnesia

(08-29-2012, 05:31 PM)oday Wrote:
(08-29-2012, 05:24 PM)Mine Turtle Wrote: this actually would be kinda interesting; though it would be a really buggy addition for situations where, lets say, the monster chases you into a corner.


though, another idea would be to give sanity loss a penalty.. maybe dying? not too sure. thats atleast my input on the matter.
if monster chases you into a corner, you should be beated up almost to death, and our player should automactly fall down on the kness and turn away eyes from the monster (as on the beggining of game, when we hear something and he is falling down on the kness despite there is no monster there)
or YOU SHOULD DIE because it is your problem to find a good way to escape and if you are in corner you should die or loos your mind and all controls should be blocked for few second (in that time, monster can disapear)
One of the main gameplay elements is using the dark as hiding, in fact there's one part in the Storage where you're damn near forced to hide right next to the Grunt in the dark. That entire element would be broken, which would ruin a lot lf the game's best parts for me. On top of that, if I started to get chased by a Grunt or Brute and randomly in the middle of the chase I fell to my knees and got insta-killed I would just end up raging. Even if you look past these flaws, one of the scarier moments in the game for me was when I peaked out the closet in the Guest room and saw how utterly gruesome the Grunt was, and to be honest all it did was make me more scared to encounter it again. It's an interesting idea, but it would break so many things that it's not really worth it, and to me sanity drain is enough of a punishment.

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(This post was last modified: 08-29-2012, 08:47 PM by Kman.)
08-29-2012, 08:45 PM
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RE: [IDEA] punishment for look at the monter's face in Amnesia - by Kman - 08-29-2012, 08:45 PM



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